Month: December 2007

SO busy holiday time!!!

I got a cintiq 20wsx from my super Q!

Meanwhile I got my dad a Kayak, and used the cintiq to draw a comic explaining why I didn’t have it there for him.

below is said comic, and my first ever attempt at cintiq drawing:

dad-copy

My buddy Haines loves the Sentry form Marvel, I’m rather luke-warm on him.

I know him mostly form avengers and Haines said the Romita limited series is where it is at my old roommate Sherb said the same thing actually. I do however like Frank Cho’s artwork, and I like the way he renders muscles on Sentry after reading the latest Mighty Avengers I did this on my way to work….

sentry

I’ve been talking and arguing with my buddy Haines lately, about art and comics.

One main thing we were talking about is how hard it is to keep things dynamic and correct at the same time.

We both have a problem of over-drawing things,…that is getting a nice loose sketch and redrawing it till all energy is lost.

Regardless, a difference in how we approach is; I am more often than not concerned with getting details, anatomy, facial expressions ect. right,while Dave is an animator FIRST and naturally focuses on the action line.

Good comic guys do this, all animators should, I usually don’t think about it, but I will try to.

below is a strange faced he-man, I did on the train, inked with a brush pen,(inks on a train I’m crazeee).

I made a motion line and filled in the gaps…it’s o…k…but I think the anatomy suffered and the motion line was not as strong as it could be,…oh well at least I inked on a train!

odd-heman-12_07

http://randomsketching.blogspot.com/

this is a second blog sketchmo, I am doing with several animation friends, so  If I am laming here you can looksee there at my stuff and others that is posted once a week by each of us on a decided upon subject.

meanwhile here is firestorm:

firestorm

once again my legs fail to thrill,….however I did try to add some elements of past blog entries such as flying, perspective, and fire lighting, those seemed to work out better.

Why no posts for so long Gazbo?

Well Turkey day didn’t help. But actually, the bigger reason is I was working on something, and wanted to wait until it was done to post it. The Quelyn unit gave me an assignment of doing an inked drawing of flash as a zombie.

So several day of bus sketch time were devoted to this, thus all my sketches for that time: zombie flash.

Well, zombie Flash and some leg muscle studies.

My sketches went back and forth between stiff, and inaccurate. I could have kept going forever, but I final decided one day that I would either draw the final or have to choose an older one to take to completion, but as it turns out the second runner up was the first sketch i did in marker at my computer desk.

Below is the progression:

flash1 flash11 flash8

first one was a quick marker sketch at my computer, I liked the second one, but it didn’t make sense, and his legs were weird,…third one cover legs, but that felt cheap so I studied a bit instead.

flash91 flash10

Leg muscles out of anatomy book, followed, by a basic Flash, no zombie stuff…ok back to business!

flash7 flash6

I was quite happy with the upper body on this one, but again the pose was a bit awkward and looked like he was sliding to a stop or something, also the left leg was weird, I re-sketched the pose to look more intentional, but then abandoned it.

flash4 flash5

More leg studies, a decent Flash, not really zombie enough, kind of flat, foreshortening helps, but is also questionable.

flash3 flash2

Same idea, lower viewpoint…then trying to be more dynamic, he came out bulky, …though I did think there was some charm to it.

zflashfinal-small

And the final!!! I am generally happy with it,…I still want to fix/change things, but I’ve gotten the feeling that everytime I finish a Piece it is not so much the best it can be, or even the ultimate best I can do, so much as the best I can reasonably do right now.

Meaning If I devoted a million hours to it i will get better, or if I wait a few months my skills will improve more, but I can’t realistically do either of those things, as it is I spend to much time in pre-production.

So, I do a bunch pick the best of the litter and try to let go.

About Me

If you would like to contact me regarding commission work, art, illustration, or whatever my e-mail is fcyclops@aol.com

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